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Text File  |  2000-10-13  |  5.5 KB  |  172 lines

  1. import Bladex
  2. import Enm_Def
  3.  
  4.  
  5.  
  6. def LoadGdmAnimationSet(ct_name):
  7.  
  8.     print "Loading GreatDemon Animations..."
  9.  
  10.  
  11.  
  12.  
  13.     anm_name="Gdm_wlk_no"
  14.     Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,1)
  15.     Bladex.AddAnmRStep(anm_name,0.0)    
  16.     Bladex.AddAnmRRelease(anm_name,0.51)
  17.     Bladex.AddAnmRStep(anm_name,1.0)
  18.     Bladex.AddAnmLStep(anm_name,0.0)
  19.     Bladex.AddAnmLRelease(anm_name,0.12)          
  20.     Bladex.AddAnmLStep(anm_name,0.61)
  21.     Bladex.AddStopTests(anm_name)
  22.  
  23.     anm_name="Gdm_wbk_no"
  24.     Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,1)
  25.     Bladex.AddAnmRStep(anm_name,0.0)
  26.     Bladex.AddAnmRRelease(anm_name,0.075)
  27.     Bladex.AddAnmRStep(anm_name,0.550)
  28.     Bladex.AddAnmLStep(anm_name,0.000)
  29.     Bladex.AddAnmLRelease(anm_name,0.475)
  30.     Bladex.AddAnmLStep(anm_name,1.000) 
  31.     Bladex.AddStopTests(anm_name)
  32.  
  33.     anm_name="Gdm_rlx_no"
  34.     Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,1)
  35.     Bladex.AddAnmRStep(anm_name,0.0)      
  36.     Bladex.AddAnmLStep(anm_name,0.0)
  37.  
  38.     #anm_name="Gdm_mgc_hurt"
  39.     #Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  40.     #Bladex.AddAnmLStep(anm_name,0)     
  41.     #Bladex.AddAnmRStep(anm_name,0)     
  42.     #Bladex.AddAnmLRelease(anm_name,0.21) 
  43.     #Bladex.AddAnmLStep(anm_name,0.42)     
  44.     #Bladex.AddAnmRRelease(anm_name,0.48) 
  45.     #Bladex.AddAnmRStep(anm_name,0.83) 
  46.  
  47.     #anm_name="Gdm_appears"
  48.     #Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  49.     #Bladex.AddAnmRStep(anm_name,0.0)      
  50.     #Bladex.AddAnmLStep(anm_name,0.0)  
  51.   
  52.     anm_name="Gdm_g_01"
  53.     Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  54.     Bladex.AddAnmRStep(anm_name,0.0)      
  55.     Bladex.AddAnmLStep(anm_name,0.0)    
  56.  
  57.     anm_name="Gdm_g_12"
  58.     Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  59.     Bladex.AddAnmRStep(anm_name,0.0)      
  60.     Bladex.AddAnmLStep(anm_name,0.251)    
  61.     Bladex.AddAnmLRelease(anm_name,0.625)    
  62.     Bladex.AddAnmRRelease(anm_name,0.327) 
  63.     Bladex.AddAnmRStep(anm_name,0.616)      
  64.     Bladex.AddAnmLStep(anm_name,0.873)
  65.     Bladex.AddAnmLRelease(anm_name,1.0)  
  66.  
  67.     anm_name="Gdm_g_claw"
  68.     Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  69.     Bladex.AddAnmRStep(anm_name,0.0)      
  70.     Bladex.AddAnmLStep(anm_name,0.0)    
  71.     Bladex.AddAnmLRelease(anm_name,0.286)    
  72.     Bladex.AddAnmLStep(anm_name,0.481)
  73.     Bladex.AddAnmLRelease(anm_name,0.789)
  74.     Bladex.AddAnmLStep(anm_name,0.922)
  75.  
  76.  
  77.     anm_name="Gdm_g_quake"
  78.     Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  79.     Bladex.AddAnmRStep(anm_name,0.0)      
  80.     Bladex.AddAnmLStep(anm_name,0.189)    
  81.     Bladex.AddAnmLRelease(anm_name,0.503)    
  82.     Bladex.AddAnmLStep(anm_name,0.602)
  83.     Bladex.AddAnmLRelease(anm_name,0.743)
  84.     Bladex.AddAnmLStep(anm_name,0.868)
  85.     Bladex.AddAnmLRelease(anm_name,1.0)
  86.  
  87.  
  88.     anm_name="Gdm_g_magic"
  89.     Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  90.     Bladex.AddAnmRStep(anm_name,0.0)      
  91.     Bladex.AddAnmLStep(anm_name,0.0)    
  92.     Bladex.AddAnmRRelease(anm_name,0.523) 
  93.     Bladex.AddAnmRStep(anm_name,0.641)      
  94.     Bladex.AddAnmRRelease(anm_name,0.8) 
  95.     Bladex.AddAnmRStep(anm_name,1.0)      
  96.  
  97.  
  98.     anm_name="Gdm_g_back"
  99.     Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  100.     Bladex.AddAnmLStep(anm_name,0)     
  101.     Bladex.AddAnmRStep(anm_name,0)     
  102.     Bladex.AddAnmLRelease(anm_name,0.1) 
  103.     Bladex.AddAnmLStep(anm_name,0.2)     
  104.     Bladex.AddAnmLRelease(anm_name,0.63) 
  105.     Bladex.AddAnmLStep(anm_name,0.8)       
  106.     Bladex.AddAnmRRelease(anm_name,0.2)     
  107.     Bladex.AddAnmRStep(anm_name,0.31)        
  108.     Bladex.AddAnmRRelease(anm_name,0.85)     
  109.     Bladex.AddAnmRStep(anm_name,0.93) 
  110. #    Bladex.AddStopTests(anm_name)
  111.  
  112.  
  113.  
  114.     anm_name="Gdm_g_spit_around"
  115.     Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  116.  
  117.     Bladex.AddAnmLStep(anm_name,0)     
  118.     Bladex.AddAnmRStep(anm_name,0)     
  119.  
  120.  
  121.     anm_name="Gdm_g_spit_f"
  122.     Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  123.  
  124.     Bladex.AddAnmLStep(anm_name,0)     
  125.     Bladex.AddAnmRStep(anm_name,0)
  126.  
  127.  
  128.     anm_name="Gdm_g_spitball"
  129.     Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  130.  
  131.     Bladex.AddAnmLStep(anm_name,0)     
  132.     Bladex.AddAnmRStep(anm_name,0)     
  133.     Bladex.AddAnmRRelease(anm_name,0.298) 
  134.     Bladex.AddAnmRStep(anm_name,0.405)     
  135.     Bladex.AddAnmRRelease(anm_name,0.84) 
  136.     Bladex.AddAnmRStep(anm_name,0.94)
  137.  
  138.  
  139.  
  140.     anm_name="Gdm_mgc_df"
  141.     Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  142.  
  143.     Bladex.AddAnmLStep(anm_name,0)     
  144.     Bladex.AddAnmRStep(anm_name,0)     
  145.     Bladex.AddAnmRRelease(anm_name,0.15) 
  146.     Bladex.AddAnmRStep(anm_name,0.39)     
  147.     Bladex.AddAnmRRelease(anm_name,0.76) 
  148.     Bladex.AddAnmRStep(anm_name,0.94) 
  149.  
  150.  
  151.     anm_name="Gdm_dth0"
  152.     Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  153.     Bladex.AddAnmLStep(anm_name,0)     
  154.     Bladex.AddAnmRStep(anm_name,0)     
  155.     Bladex.AddAnmRRelease(anm_name,0.392) 
  156.     Bladex.AddAnmLRelease(anm_name,0.357) 
  157.     Bladex.AddAnmRStep(anm_name,0.67)     
  158.     Bladex.AddAnmLStep(anm_name,0.433)    
  159.     Bladex.AddAnmLRelease(anm_name,0.551) 
  160.     Bladex.AddAnmLStep(anm_name,0.641)    
  161.  
  162.  
  163.  
  164.     anm_name="Gdm_hurt_big"
  165.     Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
  166.     Bladex.AddAnmLStep(anm_name,0)     
  167.     Bladex.AddAnmRStep(anm_name,0)     
  168.     Bladex.AddAnmRRelease(anm_name,0.404) 
  169.     Bladex.AddAnmLRelease(anm_name,0.202) 
  170.     Bladex.AddAnmRStep(anm_name,0.834)     
  171.     Bladex.AddAnmLStep(anm_name,0.414)    
  172.